Game Based Organization Design: New tools for complex organizational systemsSpringer, 6 nov 2013 - 152 pagina's There is a widening gap between the current organizational reality and the tools and methods available to managers for addressing its challenges. Game Based Organization Design shows that one of the ways to bridge this gap is to introduce insights and approaches from video game design into the design of organizational systems. |
Overige edities - Alles bekijken
Game Based Organization Design: New tools for complex organizational systems Jeroen van Bree Gedeeltelijke weergave - 2013 |
Game Based Organization Design: New tools for complex organizational systems Jeroen van Bree Geen voorbeeld beschikbaar - 2013 |
Game Based Organization Design: New tools for complex organizational systems Jeroen van Bree Geen voorbeeld beschikbaar - 2013 |
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abductive reasoning activity applied approach artifact based organization design Beat The Mountain behavior Caillois called cheating client co-designers collaboration Commodore 64 complex concept core mechanisms core team course of action create described design attitude developed discussed dynamics Eisenhardt environment example experience explored Facebook Figure framework Frank Gehry game based organization game design process game elements game theory gameplay gamers gamification gaming the system goals Google healthier lifestyle Huizinga ideas implementation important interactions intervention involved learning look lusory space MMOGs online games organization’s organizational context organizational system paper prototype participants perspective play the game players PlayStation playtesting session possible prescriptive previous chapter re-design result role rule set simulation gaming social specific spoilsport stakeholders strategy formulation structure talk theory tion Ultima Online understanding video game design video-game virtual world WBTM workshop World of Warcraft zational