Tools Of ThoughtBasic Books, 15 sep 1977 - 250 pagina's |
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Pagina 144
... Theory is that it brought home the crucial point that there is more to the world than the physical factors of position , mass , acceleration and so on , or the chemical factors of atomic and molecular composition . It pointed out that ...
... Theory is that it brought home the crucial point that there is more to the world than the physical factors of position , mass , acceleration and so on , or the chemical factors of atomic and molecular composition . It pointed out that ...
Pagina 161
... theory of how to behave in situations in which one is in conflict or interaction with other actively operating persons . In 1944 the Americans Jon von Neumann and Oskar Morgenstern produced a book called The Theory of Games and Economic ...
... theory of how to behave in situations in which one is in conflict or interaction with other actively operating persons . In 1944 the Americans Jon von Neumann and Oskar Morgenstern produced a book called The Theory of Games and Economic ...
Pagina 238
... Theory of Communication , University of Illinois Press , 1962 , and at least the Introduction is fairly easy going ... Theory in par- ticular , it is worth reading ' The Use and Misuse of Game Theory ' , by Anatol Rapoport , in ...
... Theory of Communication , University of Illinois Press , 1962 , and at least the Introduction is fairly easy going ... Theory in par- ticular , it is worth reading ' The Use and Misuse of Game Theory ' , by Anatol Rapoport , in ...
Inhoudsopgave
Introduction | 11 |
Complexity | 30 |
Complex Shapes | 38 |
Copyright | |
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actually alternative attractor surface behaviour better biology C. H. Waddington cent chreod Club of Rome complex systems components course critical path analysis curve deal described diagram discussed effect epigenetic landscape estimates example experience exploratory forecasting exponential exponential growth factors feed-back flats future Games Theory genes give growth happen homeorhesis human ideas important increase Information Theory input instance instructions interactions involved John Platt kind large number lock-in mathematical means measure move natural resources negentropy normal operational research organized particular pattern pay-off table perhaps philosophy pollution population practical Prisoner's Dilemma problem processes produce relevance tree schismogenesis scientific method scientists sequence simple simulation situation sort stability statistics step strategy symmetry techniques technological Theory things tion turn types usually valley values variables whole worm zero-sum
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