Creating Paths of Change: Managing Issues and Resolving Problems in OrganizationsSAGE, 7 mei 1997 - 213 pagina's Creating Paths of Change provides you with a powerful process to get things done. Our approach teaches you how to select a path of change that suits you as the initiator of action, how to choose team members who will work constructively with you, and how to recognize the different ways in which others may define the problem situation. This book guides you toward effective strategies of change and provides you with the tools for implementing these changes within your organization. It provides a foundation and theory for effective and sustained issue resolution allowing you to work in any territory, solving problems and resolving conflicts wherever you identify them. |
Inhoudsopgave
YOU THE AGENT OF CHANGE | 7 |
CHAPTER 5 | 25 |
THE MODES OF CHANGE 29 | 29 |
LEADERSHIP AND THE TEAM 39 | 39 |
THE GAMES OF CHANGE | 55 |
Initiating a Path of Change | 69 |
The Renaissance Path | 76 |
CHAPTER 6 | 85 |
CHAPTER 7 | 103 |
TOOLS OF CHANGE | 117 |
The Evaluative Mode | 161 |
The Emergent Mode | 175 |
REFERENCES | 191 |
THE AUTHORS | 205 |
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Creating Paths of Change: Managing Issues and Resolving Problems in ... Will McWhinney Gedeeltelijke weergave - 1997 |
Veelvoorkomende woorden en zinsdelen
acceptance action allocate Assertive assignments authorize or block behavior beliefs Brainstorming conflict create creative develop diagram Directional Methods dominant Realities effective Elias employees environment established Evaluative Mode EVOKE evolvy example explore facilitator flip chart Force Field Analysis four Realities header card ideas identify Influential initiator Inventive issue leaders and team Leadership Styles managers metaphor Mind Mapping Modes of Change Myers-Briggs Type Indicator Mythic Unitary organization organizational organizational development OUTCOMES overtime participants Paths of Change person play policies problem solving Pseudo-Quotes Reality Inquiry Score Reality Matrix Reality preferences reframe Renaissance path REQUIREMENTS resolve responses Revitalization role rules SAMPLE Scenario Sensory Reality shared situation Sixth Board skills solution solve problems SPACE FACILITIES statement step story strategies sub-groups task team members Team's preferred Modes tion Tools of Change Union steward UNITARY SENSORY values vision workers world views