Obey the Giant: Life in the Image WorldAugust, 2001 - 224 pagina's Design critic Rick Poynor explores the thinking behind contemporary visual culture - intriguing and fascinating appraisal. In the twenty-first century, commerce and culture are ever more closely entwined. This new collection of essays by design critic Rick Poynor takes a searching look at visual culture to discover the reality beneath the ultra-seductive surfaces. Poynor explores the thinking behind the emerging resistance to commercial rhetoric among designers, and offers critical insights into the changing dialogue between advertising and design. Other essays address the topics of visual journalism; brands as religion; the new solipsism; graphic memes; the pleasures of imperfect design; and the poverty of "cool". Around the world, many are now waking up to the dominance of huge corporations - invariably expressed by visual means. This pointed and provocative counterblast arrives at a moment when critical responses are vital if this mono-culture is to be challenged. It offers inspirational evidence of alternative ways of engaging with design, and it will appeal to any reader with a questioning interest in design, advertising, cultural studies, media studies, and the visual arts. |
Vanuit het boek
Resultaten 1-3 van 7
Pagina 200
... Raby assisted Japanese architect Toyo Ito by creating futuristic ' media terminals ' for an installation of shimmering urban imagery at the V & A's Visions of Japan exhibition . Around this time they drew up a business plan , applied ...
... Raby assisted Japanese architect Toyo Ito by creating futuristic ' media terminals ' for an installation of shimmering urban imagery at the V & A's Visions of Japan exhibition . Around this time they drew up a business plan , applied ...
Pagina 201
... Raby look for ' doesn't exist in the thing , ' says Raby . ' It has to exist in the imagination . ' Most electronic devices provide only the most predictable types of pleasure , while encouraging passivity and set ways of relating to ...
... Raby look for ' doesn't exist in the thing , ' says Raby . ' It has to exist in the imagination . ' Most electronic devices provide only the most predictable types of pleasure , while encouraging passivity and set ways of relating to ...
Pagina
... Raby Designers Dunne and Raby investigate the cultural effects of the digital domain , demonstrating that electronic objects profoundly influence people's experience of their environment . Design Noir documents Dunne and Raby's ...
... Raby Designers Dunne and Raby investigate the cultural effects of the digital domain , demonstrating that electronic objects profoundly influence people's experience of their environment . Design Noir documents Dunne and Raby's ...
Inhoudsopgave
Introduction | 6 |
ADVERTISEMENTS FOR UTOPIA | 14 |
The boredom of plenty | 16 |
Copyright | |
37 andere gedeelten niet getoond
Overige edities - Alles bekijken
Veelvoorkomende woorden en zinsdelen
activists Adbusters advertising aesthetic American Andre the Giant artists audience Barnardo's become billboard Bluewater brand British design camera campaign clients colour commercial consumer contemporary cool corporate courtesy create creative critical culture Culture Jam Diesel Dunne and Raby early Edelkoort editor electronic everyday experience Fairey fashion feel Fuel Giant graphic design Hakim Bey idea irony issues Jonathan Barnbrook Kalle Lasn Kam Tang kind Lasn living Logo Lomo London look magazine mall manifesto marketing meme meme wars Milton Glaser offer organisation Parr Parr's Photo photographs political porn pornography possible poster Print professional published punk Ray Gun Rock Rudy VanderLans Saatchi says sense sexual Shepard Fairey signatories social space Steven Heller street studio style things Tibor Kalman typographic viewer virus visual communicators words York
Verwijzingen naar dit boek
How to be a Graphic Designer, Without Losing Your Soul Adrian Shaughnessy Gedeeltelijke weergave - 2005 |