Making Leisure Work: Architecture and the Experience Economy

Voorkant
Routledge, 13 sep 2013 - 272 pagina's

Contemporary architecture of theme-based design is examined in this book, leading to a new understanding of architecture's role in the increasingly diversified consumer environment. It explores the ‘Experience Economy’ to reveal how everyday environments strategically and opportunistically blur our leisure, work, and personal life experiences.

Considering scientific design research, consumer psychology, and Hollywood story-telling techniques, the book looks at how the design of theme parks, casinos, and shopping malls has influenced our more unexpectedly themed spaces, from the city to the hospital.

Widely taking architecture as a social practice, this text is of relevance to all cultural and sociological studies in the built and material environment.

 

Inhoudsopgave

List of figures
Acknowledgements
Work Leisure and the Architectural Everyday
The Narration of Everyday Experience
Space Semiotics Scientism
Extreme Narrative
Différant Stories
Entertainment Capacity
The Experience of a Lifestyle
Telling Practices
Juridical Opinion
Happy Potties and Other Alternative Narratives
Notes
Bibliography
Index
Copyright

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Over de auteur (2013)

Brian Lonsway is Associate Professor at the Syracuse University School of Architecture, USA. He is an architectural theorist and technology researcher whose work is invested in the evolving relationships between design technologies and spatial thought.

Bibliografische gegevens