Virtual Worlds: A Journey in Hype and HyperrealityBenjamin Woolley, 1993 - 274 pagina's In Virtual Worlds, Benjamin Woolley examines the reality of virtual reality. He looks at the dramatic intellectual and cultural upheavals that gave birth to it, the hype that surrounds it, the people who have promoted it, and the dramatic implications of its development. Virtual reality is not simply a technology, it is a way of thinking created and promoted by a group of technologists and thinkers that sees itself as creating our future. Virtual Worlds reveals the politics and culture of these virtual realists, and examines whether they are creating reality, or losing their grasp of it. 12 photographs. |
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... humans and computer imagery. It is about simulating the full ensemble of sense data that make up 'real' experience ... human intelligence? These questions raise important mathematical and scientific questions, and in attempting to ...
... humans and computer imagery. It is about simulating the full ensemble of sense data that make up 'real' experience ... human intelligence? These questions raise important mathematical and scientific questions, and in attempting to ...
Pagina
... human life through incomprehensible caprice. Natural beneficence tempered by natural disaster defined reality. For centuries, the goal of human effort was to tap Nature's terrible power. Our success has been so complete, that a new ...
... human life through incomprehensible caprice. Natural beneficence tempered by natural disaster defined reality. For centuries, the goal of human effort was to tap Nature's terrible power. Our success has been so complete, that a new ...
Pagina
... human beings.' These words were spoken by Dr Timothy Leary, the Harvard academic and patron of the 1960s drug culture, who invited a generation to 'tune in, turn on, drop out', and may well have attended enough meetings held by non-human ...
... human beings.' These words were spoken by Dr Timothy Leary, the Harvard academic and patron of the 1960s drug culture, who invited a generation to 'tune in, turn on, drop out', and may well have attended enough meetings held by non-human ...
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... Human Interface Technology Laboratory and Warren Robinett of the University of North Carolina, who were the hard-headed technologists, and, inevitably, Jaron Lanier. Nolan Bushnell was also advertised to appear, but failed to turn up ...
... Human Interface Technology Laboratory and Warren Robinett of the University of North Carolina, who were the hard-headed technologists, and, inevitably, Jaron Lanier. Nolan Bushnell was also advertised to appear, but failed to turn up ...
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... human perception. It was a bravura performance, the sort that made him the centre of so much press attention — indeed, VR has been described as a form of total immersion in media, and, in Lanier's case, this was proving to be almost ...
... human perception. It was a bravura performance, the sort that made him the centre of so much press attention — indeed, VR has been described as a form of total immersion in media, and, in Lanier's case, this was proving to be almost ...
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abstract according Alan Turing argued artificial intelligence artificial reality Baudrillard become behaviour called catastrophe theory cellular automata century chaos claimed complex computer graphics computer virus concept Copenhagen interpretation create cultural cyberspace demonstrated described designed discover electronic emerged ENIAC environment example exist experience explore fiction film hackers head-mounted display human Hyperreality idea imagination industry interactive interface language Leary London machine Mandelbrot manipulation mathematical mathematician means mechanical memory metaphor modern movement nature objects observation Olestra Oxford paradigm patterns perhaps personal computer phenomena philosopher physical physicist picture possible postmodernism principle produce published quantum realm reproduce result scientific scientists screen seemed sense SIGGRAPH simply simulation sort space Stewart Brand structure subatomic Sutherland symbols television Timothy Leary truth Turing Turing's turn universe virtual reality virus words wrote Xanadu