Virtual Worlds: A Journey in Hype and HyperrealityPenguin Books, 1993 - 274 pagina's In Virtual Worlds, Benjamin Woolley examines the reality of virtual reality. He looks at the dramatic intellectual and cultural upheavals that gave birth to it, the hype that surrounds it, the people who have promoted it, and the dramatic implications of its development. Virtual reality is not simply a technology, it is a way of thinking created and promoted by a group of technologists and thinkers that sees itself as creating our future. Virtual Worlds reveals the politics and culture of these virtual realists, and examines whether they are creating reality, or losing their grasp of it. 12 photographs. |
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Pagina 89
... painter knows that . What I did was identify tools that turn this intuitive perception of shape into something that science can grab . ' This was an achievement that demanded a radical adjustment in conventional mathematical attitudes ...
... painter knows that . What I did was identify tools that turn this intuitive perception of shape into something that science can grab . ' This was an achievement that demanded a radical adjustment in conventional mathematical attitudes ...
Pagina 146
... metaphors . A famous example of this was a simulated painter's palette , created by Kay in 1972 , which enabled the user to ' paint ' pictures on the computer screen . This was just a start . They did not want 146 Virtual Worlds.
... metaphors . A famous example of this was a simulated painter's palette , created by Kay in 1972 , which enabled the user to ' paint ' pictures on the computer screen . This was just a start . They did not want 146 Virtual Worlds.
Pagina 267
... painter's palette program , 146 Kesey , Ken , 25 Kewney , Guy , 134 Kinetoscope , 162 Kipling , Rudyard , 87 Kitty Hawk , 42 knowledge , 5 Knox , Ronald , 223 Krueger , Myron , 6 , 140-2 intervention at SIGGRAPH , 36 Kuhn , Thomas , 74 ...
... painter's palette program , 146 Kesey , Ken , 25 Kewney , Guy , 134 Kinetoscope , 162 Kipling , Rudyard , 87 Kitty Hawk , 42 knowledge , 5 Knox , Ronald , 223 Krueger , Myron , 6 , 140-2 intervention at SIGGRAPH , 36 Kuhn , Thomas , 74 ...
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abstract Alan Turing argued artificial intelligence artificial reality Baudrillard become behaviour called catastrophe theory cellular automata century chaos chaos theory complex computer graphics computer virus concept Copenhagen interpretation create cultural cyberspace demonstrated described designed discover electronic emerged ENIAC environment example exist experience explore fiction film hackers human hyperreal idea imagination industry interactive interface language Leary London machine Mandelbrot manipulation mathematical mathematician means mechanical memory metaphor modern movement narrative nature objects observation Olestra Oxford paradigm patterns Penguin perhaps personal computer phenomena philosopher physical physicist picture possible postmodernism principle produce published quantum realm reproduce result scientific scientists screen seemed sense SIGGRAPH simply simulation sort space Stewart Brand structure subatomic Sutherland symbols television Timothy Leary truth Turing Turing's turn universe virtual reality virus words wrote Xanadu