Virtual Worlds: A Journey in Hype and HyperrealityPenguin Books, 1993 - 274 pagina's In Virtual Worlds, Benjamin Woolley examines the reality of virtual reality. He looks at the dramatic intellectual and cultural upheavals that gave birth to it, the hype that surrounds it, the people who have promoted it, and the dramatic implications of its development. Virtual reality is not simply a technology, it is a way of thinking created and promoted by a group of technologists and thinkers that sees itself as creating our future. Virtual Worlds reveals the politics and culture of these virtual realists, and examines whether they are creating reality, or losing their grasp of it. 12 photographs. |
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Pagina 53
... space , a space ' within which the computer can control the existence of matter ' ? It would be unfair on his technological predecessors to credit him with the ' invention ' of this idea , many had before him hinted at it in different ...
... space , a space ' within which the computer can control the existence of matter ' ? It would be unfair on his technological predecessors to credit him with the ' invention ' of this idea , many had before him hinted at it in different ...
Pagina 62
... space . It was David Hilbert who formalized this concept of abstract space . In the process , as though almost by accident , he provided a means of explaining the very unreal phenomena displayed by newly discovered subatomic particles ...
... space . It was David Hilbert who formalized this concept of abstract space . In the process , as though almost by accident , he provided a means of explaining the very unreal phenomena displayed by newly discovered subatomic particles ...
Pagina 139
... space , and populate the space with objects that would jog his memory . By mentally walking through this imaginary space , he was then able to recall the sequence of ideas . Obviously , the habit helped him perform the same trick when ...
... space , and populate the space with objects that would jog his memory . By mentally walking through this imaginary space , he was then able to recall the sequence of ideas . Obviously , the habit helped him perform the same trick when ...
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abstract Alan Turing argued artificial intelligence artificial reality Baudrillard become behaviour called catastrophe theory cellular automata century chaos chaos theory complex computer graphics computer virus concept Copenhagen interpretation create cultural cyberspace demonstrated described designed discover electronic emerged ENIAC environment example exist experience explore fiction film hackers human hyperreal idea imagination industry interactive interface language Leary London machine Mandelbrot manipulation mathematical mathematician means mechanical memory metaphor modern movement narrative nature objects observation Olestra Oxford paradigm patterns Penguin perhaps personal computer phenomena philosopher physical physicist picture possible postmodernism principle produce published quantum realm reproduce result scientific scientists screen seemed sense SIGGRAPH simply simulation sort space Stewart Brand structure subatomic Sutherland symbols television Timothy Leary truth Turing Turing's turn universe virtual reality virus words wrote Xanadu