Virtual Worlds: A Journey in Hype and HyperrealityPenguin Books, 1993 - 274 pagina's In Virtual Worlds, Benjamin Woolley examines the reality of virtual reality. He looks at the dramatic intellectual and cultural upheavals that gave birth to it, the hype that surrounds it, the people who have promoted it, and the dramatic implications of its development. Virtual reality is not simply a technology, it is a way of thinking created and promoted by a group of technologists and thinkers that sees itself as creating our future. Virtual Worlds reveals the politics and culture of these virtual realists, and examines whether they are creating reality, or losing their grasp of it. 12 photographs. |
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Pagina 19
... things that we produce , who experience and learn by them ' . This cosy little constituency of ' you ' and the ' people ' , all of whom were in need of whatever ' we ' were so inevitably going to deliver , seemed somewhat to undermine ...
... things that we produce , who experience and learn by them ' . This cosy little constituency of ' you ' and the ' people ' , all of whom were in need of whatever ' we ' were so inevitably going to deliver , seemed somewhat to undermine ...
Pagina 85
... things are worn down , losing shape and form , living things somehow create it . In a paper published in 1952 , ' The chemical basis of morpho- genesis ' , 12 Alan Turing addressed the issue of ' morphogenesis ' , the genesis of form ...
... things are worn down , losing shape and form , living things somehow create it . In a paper published in 1952 , ' The chemical basis of morpho- genesis ' , 12 Alan Turing addressed the issue of ' morphogenesis ' , the genesis of form ...
Pagina 197
... thing , but it was the same thing being seen - images , representations , pictures , never the ' thing itself ' . Baudrillard's argument , echoed throughout the radical French press , was that there was no ' thing itself ' , no ' real ...
... thing , but it was the same thing being seen - images , representations , pictures , never the ' thing itself ' . Baudrillard's argument , echoed throughout the radical French press , was that there was no ' thing itself ' , no ' real ...
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abstract Alan Turing argued artificial intelligence artificial reality Baudrillard become behaviour called catastrophe theory cellular automata century chaos chaos theory complex computer graphics computer virus concept Copenhagen interpretation create cultural cyberspace demonstrated described designed discover electronic emerged ENIAC environment example exist experience explore fiction film hackers human hyperreal idea imagination industry interactive interface language Leary London machine Mandelbrot manipulation mathematical mathematician means mechanical memory metaphor modern movement narrative nature objects observation Olestra Oxford paradigm patterns Penguin perhaps personal computer phenomena philosopher physical physicist picture possible postmodernism principle produce published quantum realm reproduce result scientific scientists screen seemed sense SIGGRAPH simply simulation sort space Stewart Brand structure subatomic Sutherland symbols television Timothy Leary truth Turing Turing's turn universe virtual reality virus words wrote Xanadu