The Computing Universe: A Journey through a RevolutionCambridge University Press, 8 dec 2014 Computers now impact almost every aspect of our lives, from our social interactions to the safety and performance of our cars. How did this happen in such a short time? And this is just the beginning. In this book, Tony Hey and Gyuri Pápay lead us on a journey from the early days of computers in the 1930s to the cutting-edge research of the present day that will shape computing in the coming decades. Along the way, they explain the ideas behind hardware, software, algorithms, Moore's Law, the birth of the personal computer, the Internet and the Web, the Turing Test, Jeopardy's Watson, World of Warcraft, spyware, Google, Facebook and quantum computing. This book also introduces the fascinating cast of dreamers and inventors who brought these great technological developments into every corner of the modern world. This exciting and accessible introduction will open up the universe of computing to anyone who has ever wondered where his or her smartphone came from. |
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Pagina 1
... layers so that you can focus on one level at a time without having to worry about what is happening at the lower levels of the hierarchy. Feynman in his Lectures on Computation makes an analogy with geology and the Fig.1.1 The famous ...
... layers so that you can focus on one level at a time without having to worry about what is happening at the lower levels of the hierarchy. Feynman in his Lectures on Computation makes an analogy with geology and the Fig.1.1 The famous ...
Pagina 2
... layers. It is a similar layer-by-layer approach in computer science that allows us to design complex systems with hundreds of millions of components. work of William Smith, the founder of stratigraphy – the branch of geology that ...
... layers. It is a similar layer-by-layer approach in computer science that allows us to design complex systems with hundreds of millions of components. work of William Smith, the founder of stratigraphy – the branch of geology that ...
Pagina 10
... Layers and abstractions The stored program principle Separation of storage and processing Von Neumann architecture Some early history of computing An idea long in the. Fig. 1.14 Tom Kilburn and Freddie Williams with the “Baby” computer ...
... Layers and abstractions The stored program principle Separation of storage and processing Von Neumann architecture Some early history of computing An idea long in the. Fig. 1.14 Tom Kilburn and Freddie Williams with the “Baby” computer ...
Pagina 22
... ble for designing and building the CSIR Mark I at the University of Sydney. This was one of the world's first computers to use vacuum tubes. Fig. 2.1. A diagram showing the major abstraction layers of. 22 The Computing Universe.
... ble for designing and building the CSIR Mark I at the University of Sydney. This was one of the world's first computers to use vacuum tubes. Fig. 2.1. A diagram showing the major abstraction layers of. 22 The Computing Universe.
Pagina 23
... layers In the last chapter, we saw that it was possible to logically separate the design of the actual computer hardware – the electromagnetic relays, vacuum tubes, or transistors – from the software – the instructions that are executed ...
... layers In the last chapter, we saw that it was possible to logically separate the design of the actual computer hardware – the electromagnetic relays, vacuum tubes, or transistors – from the software – the instructions that are executed ...
Inhoudsopgave
The hardware | 34 |
Computer games | 174 |
The end of Moores law | 298 |
The third age of computing | 318 |
Computers and science fiction an essay | 333 |
xiii | 367 |
39 | 375 |
58 | 389 |
220 | 395 |
Overige edities - Alles bekijken
The Computing Universe: A Journey through a Revolution Anthony J. G. Hey,Tony Hey,Gyuri Pápay Gedeeltelijke weergave - 2014 |
The Computing Universe: A Journey through a Revolution Tony Hey,Gyuri Pápay Geen voorbeeld beschikbaar - 2014 |
Veelvoorkomende woorden en zinsdelen
Alan Turing algorithm ARPANET Asimov atoms Babbage Berners-Lee binary brain build Butler Lampson calculations called Chapter chips circuit complex computer science computer scientists connected Corporation Fig created David David Harel developed devices early EDSAC electrical electron encryption engineering ENIAC Feynman fiber FORTRAN function gate hardware human Ibid IBM’s idea input instructions Intel interactive Internet introduced John Laboratory Labs layers logic mathematical memory microprocessor Microsoft million Moore’s law movie nanotechnology Neumann neurons novel operating system output packet PARC personal computer physics pioneers possible Press problem programming language puter quantum computer qubits quotation Richard Feynman Robert robot science fiction semiconductor silicon spam spin story tion transistors Turing Award Turing machine Turing Test Turing’s United University Unix video game Wikimedia Xerox Xerox PARC