Front cover image for Reality is broken : why games make us better and how they can change the world

Reality is broken : why games make us better and how they can change the world

Visionary game designer Jane McGonigal shows how we can harness the power of computer games to solve real-world problems and boost global happiness, since her research suggests that gamers are expert problem solvers and collaborators because they regularly cooperate with other players to overcome daunting virtual challenges
eBook, English, 2011
Penguin Press, New York, 2011
1 online resource (388 pages) : illustrations
9781101475492, 9781101467152, 1101475498, 1101467150
748578665
Introduction: Reality is broken
pt. One: Why games make us happy
1. What exactly is a game?
2. The rise of the happiness engineers
3. More satisfying work
4. Fun failure and better odds of success
5. Strong connectivity
6. Becoming a part of something bigger than ourselves. pt. Two: Reinventing reality
7. The benefits of alternate realities
8. Leveling up in life
9. Fun with strangers
10. Happiness hacking. pt. Three: How very big games can change the world
11. The engagement economy
12. Missions impossible
13. Collaboration superpowers
14. Saving the real world together
Conclusion: Reality is better
Appendix: How to play